C++ game animation programming : learn modern animation techniques from theory to implementation using C++, OpenGL, and Vulkan / Michael Dunsky, Gabor Szauer.

If you're fascinated by the complexities of animating video game characters and are curious about the transformation of model files into 3D avatars and NPCs that can explore virtual worlds, then this book is for you. In this new edition, you'll learn everything you need to know about game...

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Online Access: Full Text (via O'Reilly/Safari)
Main Authors: Dunsky, Michael (Author), Szauer, Gabor (Author)
Format: eBook
Language:English
Published: Birmingham, UK : Packt Publishing, 2023.
Edition:Second edition.
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Call Number: QA76.76.C672
QA76.76.C672 Available