Procedural generation in Godot : learn to generate enjoyable content for your games / Christopher Pitt.

Learn the tricks of simple procedural generation and how various genres, such as racing simulators, platformers, and roguelikes, can all benefit from these techniques. In this book, you'll learn how to combine hand-crafted content with algorithms to create immersive and beautiful environments....

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Bibliographic Details
Online Access: Full Text (via Skillsoft)
Main Author: Pitt, Christopher (Author)
Format: Electronic eBook
Language:English
Published: [Berkeley, CA] : Apress, [2023]
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Call Number: QA76.76.C672 P58 2023
QA76.76.C672 P58 2023 Available