Gamification design for educational contexts : theoretical and practical contributions / Armando Toda, Alexandra I. Cristea, Seiji Isotani, editors.

"Have you ever wondered how to best add game-like elements to your (online) courses? What makes some game features desirable, and others boring? This book covers gamification design in educational domains. It is aimed at practitioners, researchers and academics alike. Gamification design is a r...

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Bibliographic Details
Online Access: Full Text (via Springer)
Other Authors: Toda, Armando (Editor), Cristea, Alexandra I. (Editor), Isotani, Seiji (Editor)
Format: eBook
Language:English
Published: Cham : Springer International Publishing AG, 2023.
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Call Number: LB1029.G3
LB1029.G3 Available