Preliminary Analysis of 1968-69 Booth Achievement [electronic resource] / Glen P. Nimnicht and Others.
The Responsive Model Program uses the typing or learning booth as an important part of its autotelic (self-rewarding) environment, to help children develop the mental processes involved in discovery of relationships, such as the association of sound with symbols, or discovering the rules of a game....
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Format: | Electronic eBook |
Language: | English |
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[S.l.] :
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1969.
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Internet
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ED045201
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ED045201 | Available |