Agile Game Development : Build, Play, Repeat / Keith, Clinton.

In Agile Game Development, Clinton Keith offered game development team members the first complete blueprint for leveraging the power of Scrum and Agile methods to deliver games more efficiently, rapidly, and cost-effectively; create games that offer more entertainment value; and make life more fulfi...

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Bibliographic Details
Online Access: Full Text (via O'Reilly/Safari)
Main Author: Keith, Clinton (Author)
Corporate Author: Safari, an O'Reilly Media Company
Format: eBook
Language:English
Published: Addison-Wesley Professional, 2020.
Edition:Second edition
Subjects: