Metagaming : playing, competing, spectating, cheating, trading, making, and breaking videogames / Stephanie Boluk and Patrick LeMieux.

"The greatest trick the videogame industry ever pulled was convincing the world that videogames were games rather than a medium for making metagames. Elegantly defined as "games about games," metagames implicate a diverse range of practices that stray outside the boundaries and bend t...

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Online Access: Full Text (via JSTOR)
Main Authors: Boluk, Stephanie, 1979- (Author), LeMieux, Patrick, 1984- (Author)
Format: eBook
Language:English
Published: Minneapolis : University of Minnesota Press, [2017]
Series:Electronic mediations ; v. 53.
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Call Number: GV1469.34.S52 B65 2017
GV1469.34.S52 B65 2017 Available