Metagaming : playing, competing, spectating, cheating, trading, making, and breaking videogames / Stephanie Boluk and Patrick LeMieux.
"The greatest trick the videogame industry ever pulled was convincing the world that videogames were games rather than a medium for making metagames. Elegantly defined as "games about games," metagames implicate a diverse range of practices that stray outside the boundaries and bend t...
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Main Authors: | , |
Format: | eBook |
Language: | English |
Published: |
Minneapolis :
University of Minnesota Press,
[2017]
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Series: | Electronic mediations ;
v. 53. |
Subjects: |
Internet
Full Text (via JSTOR)Online
Call Number: |
GV1469.34.S52 B65 2017
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GV1469.34.S52 B65 2017 | Available |