Level Design : Concept, Theory, and Practice.

Good or bad level design can make or break any game, so it is surprising how little reference material exists for level designers. Beginning level designers have a limited understanding of the tools and techniques they can use to achieve their goals, or even define them. This book is the first to us...

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Bibliographic Details
Online Access: Full Text (via ProQuest)
Main Author: Kremers, Rudolf
Format: eBook
Language:English
Published: Hoboken : CRC Press, 2009.
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Call Number: QA76.76.C672 K74 2009
QA76.76.C672 K74 2009 Available