OpenGL game development by example : design and code your own 2D and 3D games efficiently using OpenGL and C++ / Robert Madsen, Stephen Madsen.
Design and code your own 2D and 3D games efficiently using OpenGL and C++About This Book Create 2D and 3D games completely, through a series of end-to-end game projects Learn to render high performance 2D and 3D graphics using OpenGL Implement a rudimentary game engine using step-by-step codeWho Thi...
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Main Authors: | , |
Format: | eBook |
Language: | English |
Published: |
Birmingham :
Packt Publishing,
2016.
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Series: | Community experience distilled.
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Subjects: |
Internet
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Call Number: |
QA76.76.C672
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QA76.76.C672 | Available |