OpenGL game development by example : design and code your own 2D and 3D games efficiently using OpenGL and C++ / Robert Madsen, Stephen Madsen.

Design and code your own 2D and 3D games efficiently using OpenGL and C++About This Book Create 2D and 3D games completely, through a series of end-to-end game projects Learn to render high performance 2D and 3D graphics using OpenGL Implement a rudimentary game engine using step-by-step codeWho Thi...

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Bibliographic Details
Online Access: Full Text (via O'Reilly/Safari)
Main Authors: Madsen, Robert (Author), Madsen, Stephen (Author)
Format: eBook
Language:English
Published: Birmingham : Packt Publishing, 2016.
Series:Community experience distilled.
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Call Number: QA76.76.C672
QA76.76.C672 Available