IPhone 3D programming : developing graphical applications with OpenGL ES / Philip Rideout ; foreword by Serban Porumbescu.
What does it take to build an iPhone app with stunning 3D graphics? This book will show you how to apply OpenGL graphics programming techniques to any device running the iPhone OS -- including the iPad and iPod Touch -- with no iPhone development or 3D graphics experience required. iPhone 3D Program...
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Full Text (via O'Reilly/Safari) |
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Main Author: | |
Other title: | Developing graphical applications with OpenGL ES |
Format: | eBook |
Language: | English |
Published: |
Sebastopol, Calif. :
O'Reilly,
©2010.
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Edition: | 1st ed. |
Subjects: |
Internet
Full Text (via O'Reilly/Safari)Online
Call Number: |
QA76.8.I64 R53 2010
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QA76.8.I64 R53 2010 | Available |