Search Results - Focal Press,
Suggested Topics within your search.
Suggested Topics within your search.
- Design
- Video games 31
- Computer games 20
- Web sites 17
- Computer animation 14
- Programming 10
- Computer graphics 9
- Motion pictures 6
- Setting and scenery 6
- Stage-setting and scenery 5
- Theaters 5
- Art portfolios 4
- Psychological aspects 4
- Storyboards 4
- Technique 4
- Television 4
- Web site development 4
- Interactive multimedia 3
- Three-dimensional display systems 3
- Amusement parks 2
- Animated films 2
- Architecture 2
- Authoring programs 2
- Authorship 2
- Automobiles 2
- Comic books, strips, etc 2
- Composition (Art) 2
- Data processing 2
- Design and construction 2
- Desktop publishing 2
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1
3D automotive modeling : an insider's guide to 3D car modeling and design for games and film / Andrew Gahan.
Published 2011“…Focal Press,…”
Full Text (via Taylor & Francis)
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2
Flash advertising : flash platform development of microsites, advergames, and branded applications / Jason Fincanon.
Published 2010“…Focal Press,…”
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3
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4
Tabletop game design for video game designers / Ethan Ham.
Published 2016“…Focal Press,…”
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5
The design studio method : creative problem solving with UX sketching / by Brian Sullivan ; illustrated by J. Schuh.
Published 2016“…Focal Press,…”
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6
Unity 4 fundamentals : get started at making games with unity / Alan Thorn.
Published 2014“…Focal Press,…”
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7
Flash advertising : flash platform development of microsites, advergames, and branded applications / Jason Fincanon.
Published 2010“…Focal Press,…”
Full Text (via Taylor & Francis)
eBook -
8
Designing gamified systems : meaningful play in interactive entertainment, marketing and education / Sari Gilbert.
Published 2016“…Focal Press,…”
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9
The design studio method : creative problem solving with UX sketching / by Brian Sullivan ; illustrated by J. Schuh.
Published 2016“…Focal Press,…”
Full Text (via O'Reilly/Safari)
eBook -
10
Show case : developing, maintaining, and presenting a design-tech portfolio for theatre and allied fields / Rafael Jaen.
Published 2012“…Focal Press,…”
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11
Creative web design with Adobe Muse / David Asch.
Published 2014“…Focal Press,…”
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12
Designing gamified systems : meaningful play in interactive entertainment, marketing and education / Sari Gilbert.
Published 2016“…Focal Press,…”
Full Text (via Taylor & Francis)
Electronic eBook -
13
Show case : developing, maintaining, and presenting a design-tech portfolio for theatre and allied fields / Rafael Jaen.
Published 2012“…Focal Press,…”
Book -
14
Creating Games with Unity and Maya : How to Develop Fun and Marketable 3D Games.
Published 2011“…Focal Press…”
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15
Designing games for children : developmental, usability, and design considerations for making games for kids / Carla Fisher.
Published 2015“…Focal Press,…”
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16
Producing Flash CS3 video : techniques for video pros and Web designers / John Skidgel.
Published 2007“…Focal Press,…”
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17
Using Sencha Touch to build a mobile website / Matthew David.
Published 2011“…Focal Press,…”
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18
3D automotive modeling : an insider's guide to 3D car modeling and design for games and film / Andrew Gahan.
Published 2010“…Focal Press,…”
Full Text (via O'Reilly/Safari)
eBook -
19
Responsive web design toolkit : hammering websites into shape / Ken Tabor.
Published 2016“…Focal Press,…”
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20
The immersive worlds handbook : designing theme parks and consumer spaces / Scott A. Lukas.
Published 2013“…Focal Press,…”
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