Early modernity and video games / edited by Tobias Winnerling and Florian Kerschbaumer.

We cannot think of modern society without also thinking of video games. And we cannot think of video games without thinking of history either. Games that deal with history are sold in ever-increasing numbers, striving to create increasingly lively images of things past. For the science of history, t...

Full description

Saved in:
Bibliographic Details
Online Access: Full Text (via ProQuest)
Other Authors: Winnerling, Tobias (Editor), Kerschbaumer, Florian (Editor)
Format: eBook
Language:English
Published: Newcastle upon Tyne, UK : Cambridge Scholars Publishing, 2014.
Subjects:

Internet

Full Text (via ProQuest)

Online

Holdings details from Online
Call Number: GV1469.3 .E27 2014eb
GV1469.3 .E27 2014eb Available