Game localization : translating for the global digital entertainment industry / Minako O'Hagan and Carmen Mangiron.
Video games are part of the growing digital entertainment industry for which game localization has become pivotal in serving international markets. As well as addressing the practical needs of the industry to facilitate translator and localizer training, this book seeks to conceptualize game localiz...
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Online Access: |
Full Text (via ProQuest) |
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Other Authors: | |
Format: | eBook |
Language: | English |
Published: |
Amsterdam :
John Benjamins Publishing Company,
2013.
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Series: | Benjamins translation library ;
v. 106. |
Subjects: |
Internet
Full Text (via ProQuest)Online
Call Number: |
P306.93
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P306.93 | Available |