The place of play : toys and digital cultures / Maaike Lauwaert.
A fascinating, eclectic analysis of the changing geographies of play in contemporary society.
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Full Text (via ProQuest) Full Text (via ProQuest) |
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Main Author: | |
Format: | eBook |
Language: | English |
Published: |
Amsterdam :
Amsterdam University Press,
©2009.
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Series: | MediaMatters.
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Subjects: |
Table of Contents:
- Introduction. Changing Practices, Shifting Sites
- Core and Periphery of Play
- Part I: New Children, Different Toys
- The Child as Consumer
- Domesticating Play
- The Child in the City
- Toys as Containers, Mediators and Promoters
- Part II: From Solitary to Networked Geographies of Play. LEGO Toys: from Wooden Blocks to Plastic Bricks
- Brand Extension & Product Differentiation
- Bringing the Fans into the Company
- Many-to-Many Geographies of Play
- Part III: Commercial Geographies of Play. Toy Towns and Simulated Cities
- A 21st-century Dollhouse: The Sims
- Unwanted Play Practices in The Sims Online
- Commodified Geographies of Play
- Part IV: Serious Geographies of Play. Participation Tools
- Participation Processes
- Purposeful Play
- Serious Geographies of Play
- Conclusion. Changing Geographies of Play
- Making Do.
- pt. 1. New children, different toys
- pt. 2. From solitary to networked geographies of play
- pt. 3. Commercial geographies of play
- pt. 4. Serious geographies of play.