Persuasive games : the expressive power of videogames / Ian Bogost.
An exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of their computational properties. Videogames are an expressive medium, and a persuasive medium; they represent how real and imagined systems work,...
Saved in:
Online Access: |
Full Text (via ProQuest) |
---|---|
Main Author: | |
Format: | eBook |
Language: | English |
Published: |
Cambridge, Mass. :
MIT Press,
©2007.
|
Subjects: |
Search Result 1
Persuasive games the expressive power of videogames /
Published 2007
Full Text (via MIT Press)
Electronic
eBook
Search Result 2