Emotion in games : theory and praxis / Kostas Karpouzis, Georgios N. Yannakakis, editors.
The core message of this book is: computer games best realise affective interaction. This book brings together contributions from specialists in affective computing, game studies, game artificial intelligence, user experience research, sensor technology, multi-modal interfaces and psychology that wi...
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Online Access: |
Full Text (via Springer) |
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Other Authors: | , |
Format: | eBook |
Language: | English |
Published: |
Switzerland :
Springer,
[2016]
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Series: | Socio-affective computing ;
Volume 4. |
Subjects: |
Internet
Full Text (via Springer)Online
Call Number: |
GV1469.3 .E46 2016eb
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GV1469.3 .E46 2016eb | Available |