Transactions on edutainment II [electronic resource] / Zhigeng Pan [and others] (eds.)
Annotation This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interac...
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Other title: | Transactions on edutainment two. Transactions on edutainment 2. |
Format: | Electronic Conference Proceeding eBook |
Language: | English |
Published: |
Berlin ; New York :
Springer,
©2009.
|
Series: | Lecture notes in computer science ;
5660. |
Subjects: |
MARC
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245 | 0 | 0 | |a Transactions on edutainment II |h [electronic resource] / |c Zhigeng Pan [and others] (eds.) |
246 | 3 | |a Transactions on edutainment two. | |
246 | 3 | |a Transactions on edutainment 2. | |
260 | |a Berlin ; |a New York : |b Springer, |c ©2009. | ||
300 | |a 1 online resource (xii, 311 pages) : |b illustrations. | ||
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490 | 1 | |a Lecture notes in computer science, |x 0302-9743 ; |v 5660. | |
504 | |a Includes bibliographical references and index. | ||
520 | 8 | |a Annotation This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The second volume in this series contains a selection of outstanding contributions from GDTW 2008, the 6th International Conference in Game Design and Technology, which took place in the UK, in November 2008, and Cyberworlds 2008, held in Hangzhou, China, in September 2008. These papers are complemented by contributions from international experts in this field. | |
650 | 0 | |a Computer-assisted instruction |v Congresses. |0 http://id.loc.gov/authorities/subjects/sh2008101471. | |
650 | 0 | |a Video games |v Congresses. | |
650 | 0 | |a Educational games |v Congresses. | |
650 | 0 | |a Active learning |v Congresses. | |
650 | 7 | |a Active learning. |2 fast |0 (OCoLC)fst00796275. | |
650 | 7 | |a Computer-assisted instruction. |2 fast |0 (OCoLC)fst00872725. | |
650 | 7 | |a Computer games. |2 fast |0 (OCoLC)fst00872108. | |
650 | 7 | |a Educational games. |2 fast |0 (OCoLC)fst00903467. | |
655 | 7 | |a Conference papers and proceedings. |2 fast |0 (OCoLC)fst01423772. | |
700 | 1 | |a Pan, Zhigeng, |d 1965- |0 http://id.loc.gov/authorities/names/no2007008714 |1 http://isni.org/isni/0000000122132483. | |
711 | 2 | |a International Game Design and Technology Workshop and Conference |n (6th : |d 2008 : |c Liverpool, England) |0 http://id.loc.gov/authorities/names/no2016133529. | |
711 | 2 | |a International Conference on Cyberworlds |d (2008 : |c Hangzhou, China) |0 http://id.loc.gov/authorities/names/no2016130856. | |
776 | 0 | 8 | |i Print version: |t Transactions on edutainment II. |z 9783642032691 |w (DLC) 2008929516. |
830 | 0 | |a Lecture notes in computer science ; |v 5660. |0 http://id.loc.gov/authorities/names/n42015162. | |
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