Computer Graphics -- Computer Art [electronic resource] / by Herbert W. Franke.
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Online Access: |
Full Text (via Springer) |
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Main Author: | |
Format: | Electronic eBook |
Language: | English |
Published: |
Berlin, Heidelberg :
Springer Berlin Heidelberg,
1985.
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Edition: | Second, revised and enlarged edition. |
Subjects: |
Table of Contents:
- Installations and Methods
- 1 The Computer and Aesthetic Processes
- 2 The Analogue Computer
- 3 The Digital Computer
- 4 Structure of the Computer
- 5 Hardware
- 6 Software
- 7 Computer Graphics in Practice
- 8 Representational Pictures in Computer Graphics
- 9 Further Artistic Applications
- History of Computer Art
- 1 The Move to Computer Graphics
- 2 The Beginning of Computer Graphics
- 3 International Exhibitions
- 4 Publications on Computer Art
- 5 The Expansive Period HO
- 6 Recent Activities
- 7 Computer Sculpture
- 8 Computer Film
- 9 Computer Texts
- 10 Computer Music
- 11 Theater, Dance, Multi-Media
- 12 Computer Architecture
- 13 Applied Computer Art
- Theoretical Foundations of Computer Art
- 1 Computer Art and Art Criticism
- 2 Exact Aesthetics
- Practical Consequences
- 3 Experimental Aesthetics
- 4 The Random as Generative Impulse
- The Future of Computer Art
- Name Index.