Gaming film : how games are reshaping contemporary cinema / Jasmina Kallay.

Cinema's influence on games is a widely researched topic within digital media and games studies, yet the impact that computer games have had on film is still largely under-explored. 'Gaming Film' examines a wide array of films, from Run Lola Run and Source Code, to Avatar and Inceptio...

Full description

Saved in:
Bibliographic Details
Main Author: Kallay, Jasmina
Other title:How games are reshaping contemporary cinema.
Format: Book
Language:English
Published: Basingstoke : Palgrave Macmillan, 2013.
Subjects:

MARC

LEADER 00000cam a2200000I 4500
001 b7668487
003 CoU
005 20140403041111.0
008 130614s2013 enka b 001 0 eng d
019 |a 865048933 
020 |a 113726294X 
020 |a 9781137262943 
035 |a (OCoLC)ocn848162759 
035 |a (OCoLC)848162759  |z (OCoLC)865048933 
040 |a YDXCP  |c YDXCP  |d BTCTA  |d UKMGB  |d BDX  |d CDX  |d UAT  |d CUD  |d CHVBK  |d MUU  |d OCLCF  |d STF  |d OCLCO  |d MEU 
049 |a CODA 
050 4 |a PN1995.9.V46  |b K35 2013 
100 1 |a Kallay, Jasmina.  |0 http://id.loc.gov/authorities/names/no2013124785  |1 http://isni.org/isni/0000000420144976. 
245 1 0 |a Gaming film :  |b how games are reshaping contemporary cinema /  |c Jasmina Kallay. 
246 1 |a How games are reshaping contemporary cinema. 
260 |a Basingstoke :  |b Palgrave Macmillan,  |c 2013. 
300 |a vii, 156 pages :  |b illustrations ;  |c 23 cm. 
336 |a text  |b txt  |2 rdacontent. 
337 |a unmediated  |b n  |2 rdamedia. 
338 |a volume  |b nc  |2 rdacarrier. 
504 |a Includes bibliographical references (pages 139-148) and index. 
505 0 |a Is this a game or is this reality? -- Narrative architecture: databases, labyrinths and stories that won't end -- New spatial/visual configurations -- Transmedia: the film-game symbiosis -- Escapism versus involvement. 
520 |a Cinema's influence on games is a widely researched topic within digital media and games studies, yet the impact that computer games have had on film is still largely under-explored. 'Gaming Film' examines a wide array of films, from Run Lola Run and Source Code, to Avatar and Inception, among others. 
650 0 |a Motion pictures and video games.  |0 http://id.loc.gov/authorities/subjects/sh2010001411. 
650 0 |a Video games.  |0 http://id.loc.gov/authorities/subjects/sh85143202. 
650 7 |a Film.  |2 gnd. 
650 7 |a Computerspiel.  |2 gnd. 
650 7 |a Intermedialität.  |2 gnd. 
650 7 |a Electronic games.  |2 fast  |0 (OCoLC)fst00907227. 
650 7 |a Motion pictures and video games.  |2 fast  |0 (OCoLC)fst01750029. 
907 |a .b76684878  |b 02-28-23  |c 02-20-14 
998 |a nor  |b 04-03-14  |c a  |d m   |e -  |f eng  |g enk  |h 0  |i 1 
907 |a .b76684878  |b 07-21-17  |c 02-20-14 
944 |a MARS - RDA ENRICHED 
907 |a .b76684878  |b 11-27-14  |c 02-20-14 
907 |a .b76684878  |b 05-01-14  |c 02-20-14 
907 |a .b76684878  |b 04-03-14  |c 02-20-14 
946 |a hl 
999 f f |i ed5c8b06-8800-5556-9750-1fea3be0823f  |s 733d3317-6865-5dfe-81b5-a33c04e49cd3 
952 f f |p Can circulate  |a University of Colorado Boulder  |b Boulder Campus  |c Norlin  |d Norlin Library - Stacks  |e PN1995.9.V46 K35 2013  |h Library of Congress classification  |i book  |m U183052382979  |n 1