Half-real : video games between real rules and fictional worlds / Jesper Juul.

"A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the game in the real world, but we slay a dragon (for example) only in the world of the game. In this thought-provoking study, Jesper Juul examines the constantly evolving tension between rules a...

Full description

Saved in:
Bibliographic Details
Main Author: Juul, Jesper, 1970-
Other title:Video games between real rules and fictional worlds.
Format: Book
Language:English
Published: Cambridge, Mass. : MIT Press, ©2005.
Subjects:

Norlin Library - Stacks

Holdings details from Norlin Library - Stacks
Call Number: GV1469.3 .J88 2005
GV1469.3 .J88 2005 Available Place a Hold