A practical guide to level design : from theory to practice, diplomacy and production / Ben Bauer.

Written by an AAA industry expert with over 20 years of experience, this book offers comprehensive coverage of the practical skills that all successful level designers need to have. It covers everything from practical production skills to the social and soft skills required to thrive in the gaming i...

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Bibliographic Details
Online Access: Full Text (via Taylor & Francis)
Main Author: Bauer, Ben (Author)
Format: eBook
Language:English
Published: Boca Raton, FL : CRC Press, 2023.
Edition:First edition.
Subjects:

MARC

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100 1 |a Bauer, Ben,  |e author.  |0 http://id.loc.gov/authorities/names/n2022057151. 
245 1 2 |a A practical guide to level design :  |b from theory to practice, diplomacy and production /  |c Ben Bauer. 
250 |a First edition. 
264 1 |a Boca Raton, FL :  |b CRC Press,  |c 2023. 
264 4 |c ©2023. 
300 |a 1 online resource (xxv, 348 pages) :  |b illustrations (chiefly color), color maps. 
336 |a text  |b txt  |2 rdacontent. 
337 |a computer  |b c  |2 rdamedia. 
338 |a online resource  |b cr  |2 rdacarrier. 
545 0 |a Ben Bauer has been working in the gaming industry since 2003. He previously held lead roles at Crytek and Ubisoft and is currently the Creative Director at Plan A Collective. 
500 |a Includes index. 
500 |a "Written by a AAA industry expert with over twenty years of experience, this book offers comprehensive coverage of the practical skills that all successful level designers need to know. It covers everything from practical production skills to the social and soft skills required to thrive in the games industry. The book begins with a theoretical and abstract approach that sets a common language for the later hard-skill applications and practical examples. These later chapters cover a wealth of practical skills for use during the concept phase, while creating layouts, scripting, and working with AI. The book includes essential chapters on topics such as social and soft skills, world building, level design direction, production, as well as how to gain a job in the industry. This book will be of great interest to all level designers, content leads and directors looking to enhance their skillset. It will also appeal to students of level and game design looking for tips on how to break into the industry"-- Provided by publisher. 
520 |a Written by an AAA industry expert with over 20 years of experience, this book offers comprehensive coverage of the practical skills that all successful level designers need to have. It covers everything from practical production skills to the social and soft skills required to thrive in the gaming industry. This book begins with a theoretical and abstract approach that sets a common language for the later hard-skill applications and practical examples. These later chapters cover a wealth of practical skills for use during the concept phase, while creating layouts, scripting, and working with AI. This book includes essential chapters on topics such as social skills, soft skills, world-building, level design direction, production, as well as how to gain employment in the industry. This book will be of great interest to all level designers, content leads, and directors looking to enhance their skillset. It will also appeal to students of level and game design looking for tips on how to break into the industry. 
588 |a Description based on online resource; title from digital title page (viewed on March 23, 2023) 
650 0 |a Video games  |x Design.  |0 http://id.loc.gov/authorities/subjects/sh2006004108. 
650 0 |a Level design (Computer science)  |0 http://id.loc.gov/authorities/subjects/sh2009003431. 
650 7 |a Level design (Computer science)  |2 fast  |0 (OCoLC)fst01747885. 
650 7 |a Video games  |x Design.  |2 fast  |0 (OCoLC)fst01166425. 
776 0 8 |i Print version:  |a Bauer, Ben.  |t Practical guide to level design  |b First edition.  |d Boca Raton, FL : CRC Press, 2023  |z 9781032230894  |w (DLC) 2022041410. 
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952 f f |p Can circulate  |a University of Colorado Boulder  |b Online  |c Online  |d Online  |e GV1469.3 .B395 2023  |h Library of Congress classification  |i web  |n 1