A History of Competitive Gaming / Lu Zhouxiang.
"Competitive gaming, or esports - referring to competitive tournaments of video games among both casual gamers and professional players - began in the early 1970s with small competitions like the one held at Stanford University in October 1972, where some 20 researchers and students attended. B...
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Full Text (via Taylor & Francis) |
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Main Author: | |
Format: | eBook |
Language: | English |
Published: |
New York, NY :
Routledge,
2022.
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Series: | Routledge studies in cultural history ;
117. |
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Internet
Full Text (via Taylor & Francis)Online
Call Number: |
GV1469.34.E86
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GV1469.34.E86 | Available |