A History of Competitive Gaming / Lu Zhouxiang.

"Competitive gaming, or esports - referring to competitive tournaments of video games among both casual gamers and professional players - began in the early 1970s with small competitions like the one held at Stanford University in October 1972, where some 20 researchers and students attended. B...

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Bibliographic Details
Online Access: Full Text (via Taylor & Francis)
Main Author: Lu, Zhouxiang (Author)
Format: eBook
Language:English
Published: New York, NY : Routledge, 2022.
Series:Routledge studies in cultural history ; 117.
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Call Number: GV1469.34.E86
GV1469.34.E86 Available