Cheating [electronic resource] : gaining advantage in videogames / Mia Consalvo.
"In Cheating, Mia Consalvo investigates how players choose to play games and what happens when they can't always play the way they'd like. She explores a broad range of player behavior, including cheating (alone and in groups); examines the varying ways that players and industry defin...
Saved in:
Online Access: |
Full Text (via MIT Press) |
---|---|
Main Author: | |
Format: | Electronic eBook |
Language: | English |
Published: |
Cambridge, Mass. :
MIT Press,
©2007.
|
Subjects: |
Table of Contents:
- Introduction : To cheat or not to cheat : is that even the question?
- pt. 1. A cultural history of cheating in games.
- Creating the market : Easter eggs and secret agents
- Guidance goes independent : the rise of the strategy guide publishers
- Genies, sharks and chips : the technological side to cheating
- pt. 2. Game players.
- Gaining advantage : how videogame players define and negotiate cheating
- The cheaters
- Busting punks and policing players : the anti-cheating industry
- A mage's chronicle : cheating and life in Vana'diel
- pt. 3. Capital and game ethics.
- Capitalizing on paratexts : gameplay, ethics, and everyday life.