Level design : processes and experiences / Christopher W. Totten.

In this book, veteran game developers, academics, journalists, and others provide their processes and experiences with level design. Each provides a unique perspective representing multiple steps of the process for interacting with and creating game levels - experiencing levels, designing levels, co...

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Bibliographic Details
Online Access: Full Text (via Taylor & Francis)
Other Authors: Totten, Christopher W. (Editor)
Format: eBook
Language:English
Published: Boca Raton, FL : CRC Press, Taylor & Francis Group, [2017]
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Call Number: QA76.76.C672 L478 2017eb
QA76.76.C672 L478 2017eb Available