How to make a game : go from idea to publication avoiding the common pitfalls along the way / Minhaz-Us-Salakeen Fahme, Tanimul Haque Khan.
Get a head start on making your games efficiently by avoiding common design and development pitfalls. Video games combine art and programming; this unique position has opened up opportunities for many pitfalls. This book takes you through the fundamentals of game making and the usual mistakes and ba...
Saved in:
Online Access: |
Full Text (via O'Reilly/Safari) |
---|---|
Main Authors: | , |
Format: | eBook |
Language: | English |
Published: |
[Place of publication not identified] :
Apress,
2021.
|
Subjects: |
Internet
Full Text (via O'Reilly/Safari)Online
Call Number: |
GV1469.3
|
---|---|
GV1469.3 | Available |