The knowledge medium : designing effective computer-based learning environments / Gary A. Berg.

This timely new publication examines the notion of computer as medium and what such an idea might mean for education. The Knowledge Medium : Designing Effective Computer-Based Educational Learning Environments suggests that the understanding of computers as a medium may be a key to re-envisioning ed...

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Bibliographic Details
Online Access: Full Text (via Internet Archive)
Main Author: Berg, Gary A., 1955-
Format: eBook
Language:English
Published: Hershey, PA : Information Science Pub., ©2003.
Subjects:
Table of Contents:
  • Preface / Gary A. Berg
  • Computer-Based Learning Theory and Practice
  • Learning Theory and Technology
  • Educational and Instructional Film
  • Audio Recordings and Radio for Educational Purposes
  • Educational and Instructional Television
  • Programmed Instruction and Computer-Assisted Instruction Movements
  • Learning Theory: Behaviorism Versus Constructivism
  • Piaget
  • Vygotsky and Cooperative Learning Theory
  • Skinner
  • Learning Styles, Multiple Intelligences, and Self-Regulated Learning
  • Adult Learning Theory
  • Tutorial Method: Profiling, Customization and Agents
  • Specific Techniques
  • Group Method: Virtual Teams and Communities
  • To Group or Not to Group
  • Traditional Notions of Community in Higher Education
  • Social or Group Learning Theories
  • Research Literature on Group Method in Computer Environments
  • Virtual Teams in Business
  • Interdependent Tasks
  • Leadership
  • Social Communication
  • Project Management
  • Threaded Conversations/Chat
  • Computer-Mediated Conferencing
  • Human-Computer Interaction in Education
  • Human Factors
  • Usability
  • Interface Design
  • GOMS Models
  • Command Language Versus Direct Manipulation
  • Hypertext
  • Graphic and Visual Issues
  • Metaphor
  • Animation
  • Organizational Issues
  • Task Analysis
  • Interactivity and Navigation
  • Interaction with Media
  • Computer Tools for Learning
  • Critical Thinking
  • Concept Mapping
  • Teaching with Programming
  • Mindtools
  • Cognitive Amplification
  • Faculty and Teaching Issues
  • Computer as Medium
  • Film Theory.