Designing for the Museum Visitor Experience.

Exhibition environments are enticingly complex spaces: as facilitators of experience; as free-choice learning contexts; as theaters of drama; as encyclopedic warehouses of cultural and natural heritage; as two-, three- and four-dimensional storytellers; as sites for self-actualizing leisure activity...

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Bibliographic Details
Online Access: Full Text (via ProQuest)
Main Author: Roppola, Tiina
Format: eBook
Language:English
Published: Hoboken : Taylor and Francis, 2013.
Series:Routledge research in museum studies.
Subjects:

MARC

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505 0 |a Designing for the Museum Visitor Experience; Copyright; Contents; Foreword; Acknowledgements; 1 Envisaging the Discipline; 2 Exhibition Design as Mediation; 3 'Experience' in Museums; 4 Deconstructing Visitor Experience; 5 Framing; 6 Resonating; 7 Channelling; 8 Broadening; 9 Design for Exhibition Ecologies; Notes; Bibliography; Index. 
520 |a Exhibition environments are enticingly complex spaces: as facilitators of experience; as free-choice learning contexts; as theaters of drama; as encyclopedic warehouses of cultural and natural heritage; as two-, three- and four-dimensional storytellers; as sites for self-actualizing leisure activity. But how much do we really know about the moment-by-moment transactions that comprise the intricate experiences of visitors? To strengthen the disciplinary knowledge base supporting exhibition design, we must understand more about what 'goes on' as people engage with the multifaceted communicati. 
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