The guild leader's handbook : strategies and guidance from a battle-scarred MMO veteran / by Scott F. Andrews.
"Scott F. Andrews has been helping guild leaders and officers since 2007 through his weekly column for WoW.com, Officers' Quarters. In The Guild Leader's Handbook, Andrews offers a complete guide to conceptualizing, establishing, and maintaining a successful guild"--Resource desc...
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Format: | eBook |
Language: | English |
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San Francisco :
No Starch Press,
©2010.
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100 | 1 | |a Andrews, Scott F. | |
245 | 1 | 4 | |a The guild leader's handbook : |b strategies and guidance from a battle-scarred MMO veteran / |c by Scott F. Andrews. |
260 | |a San Francisco : |b No Starch Press, |c ©2010. | ||
300 | |a 1 online resource (xxii, 192 pages) : |b illustrations | ||
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520 | |a "Scott F. Andrews has been helping guild leaders and officers since 2007 through his weekly column for WoW.com, Officers' Quarters. In The Guild Leader's Handbook, Andrews offers a complete guide to conceptualizing, establishing, and maintaining a successful guild"--Resource description page. | ||
588 | 0 | |a Print version record. | |
505 | 0 | |a In Detail; Acknowledgments; Introduction; Author's Note: GM vs. GL and Other Acronyms; Chapter 1: Forging a Guild Identity; One Size Does Not Fit All; The Hardcore/Casual Issue; Set Your Focus; Standing Out from the Crowd; The Guild Identity Flowchart; Chapter 2: Humble Origins: Foundations of a Successful Guild; Your Paperwork; Your Guild Name; Your Policies; Your Tools; Your Officers; Chapter 3: Nonhuman Resources: Recruiting Players and Evaluating Recruits; Recruiting Fundamentals; Server Presence; Guild Applications; Beware the Eedies! | |
505 | 8 | |a Chapter 4: Dramatis Personae: Dealing with Guild DramaPeople and Personalities; Drama Is Natural; Dealing with Drama (Or Not); Drama Solutions; Rewarding and Punishing; Removing a Member; Chapter 5: Epic Encounters: Raiding as a Guild; In Harm's Way; Preparation Is Key; Raid Leadership Is Not Guild Leadership; The Raid Leader's Handbook; Why Lead Raids?; Chapter 6: The Protocols of Plunder: Loot Distribution; Loot Causes Drama; Choosing the Right System; Loot Systems; Exceptions; Faith and Fairness; Chapter 7: PvP and Roleplaying Guilds; Player Killers; Leading in Character. | |
505 | 8 | |a Chapter 8: The Burdens of Command: Managing OfficersPromoting Members to Officer Rank; Officer Roles; Officer Discipline; Burnout; Chapter 9: The Long Term; Morale; In-Game Events; Ethics and Server Reputation; The Big One; Chapter 10: IRL: Dealing with Reality; Online Gaming Is Real; Life Is More Important; What You Can (Sometimes) Help With; What You Shouldn't Help With; Meeting Face to Face; A Look Ahead; Index. | |
650 | 0 | |a Video games. | |
650 | 0 | |a Shared virtual environments. | |
650 | 7 | |a Computer games |2 fast | |
650 | 7 | |a Internet games |2 fast | |
650 | 7 | |a Shared virtual environments |2 fast | |
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