Hackers & painters : big ideas from the computer age / Paul Graham.

"The computer world is like an intellectual Wild West, in which you can shoot anyone you wish with your ideas, if you're willing to risk the consequences."--Hackers & Painters: Big Ideas from the Computer Age, by Paul GrahamWe are living in the computer age, in a world increasingl...

Full description

Saved in:
Bibliographic Details
Online Access: Full Text (via O'Reilly/Safari)
Main Author: Graham, Paul, 1964-
Other title:Hackers and painters.
Big ideas from the computer age.
Format: eBook
Language:English
Published: Sebastopol, CA : O'Reilly, ©2004.
Edition:1st ed.
Subjects:
Table of Contents:
  • Why nerds are unpopular: their minds are not on the game
  • Hackers and painters: hackers are makers, like painters or architects or writers
  • What you can't say: how to think heretical thoughts and what to do with them
  • Good bad attitude: like Americans, hackers win by breaking rules
  • The other road ahead: web-based software offers the biggest opportunity since the arrival of the microcomputer
  • How to make wealth: the best way to get rich is to create wealth. And startups are the best way to do that
  • Mind the gap: could "unequal income distribution" be less of a problem than we think?
  • A plan for spam: till recently most experts thought spam filtering wouldn't work. This proposal changed their minds
  • Taste for makers: how do you make great things?
  • Programming languages explained: what a programming language is and why they are a hot topic now
  • The hundred-year language: how will we program in a hundred years? Why not start now?
  • Beating the averages: for web-based applications you can use whatever language you want. So can your competitors
  • Revenge of the nerds: in technology, "industry best practice" is a recipe for losing
  • The dream language: a good programming language is one that lets hackers have their way with it
  • Design and research: research has to be original. Design has to be good.