Sound synthesis and sampling / Martin Russ.
Covers all the major sound synthesis and sampling techniques in an accessible style with detailed diagrams.
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Full Text (via O'Reilly/Safari) |
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Main Author: | |
Format: | eBook |
Language: | English |
Published: |
Boston :
Elsevier/Focal Press,
©2004.
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Edition: | 2nd ed. |
Series: | Music technology series.
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Subjects: |
Table of Contents:
- Cover
- Contents
- Series introduction
- Preface to first edition
- Preface to second edition
- Visual map
- About this book
- Book guide
- Chapter guide
- Chapter section guide
- BACKGROUND
- 1 Background
- 1.1 What is synthesis?
- 1.2 Beginnings
- 1.3 Telecoms research
- 1.4 Tape techniques
- 1.5 Experimental versus popular musical uses of synthesis
- 1.6 Electro-acoustic music
- 1.7 From academic research to commercial production ...
- 1.8 Synthesised classics
- 1.9 Synthesis in context
- 1.10 Electronics and acoustics: fundamental principles
- 1.11 Digital and sampling
- 1.12 MIDI (Musical instrument digital interface)
- 1.13 After MIDI
- 1.14 Questions
- Time line
- TECHNIQUES
- 2 Analogue synthesis
- 2.1 Analogue and digital
- 2.2 Subtractive synthesis
- 2.3 Additive synthesis
- 2.4 Other methods of analogue synthesis
- 2.5 Topology
- 2.6 Early versus modern implementations
- 2.7 Example instruments
- 2.8 Questions
- Time line
- 3 Hybrid synthesis
- 3.1 Wavecycle
- 3.2 Wavetable
- 3.3 DCOs (Digital controlled oscillators)
- 3.4 S & S (Sample and synthesis)
- 3.5 Early versus modern implementations
- 3.6 Example instruments
- 3.7 Questions
- Time line
- 4 Sampling
- 4.1 Tape-based
- 4.2 Analogue sampling
- 4.3 Digital
- 4.4 Convergence of sampling with S & S synthesis
- 4.5 Example equipment
- 4.6 Questions
- Time line
- 5 Digital synthesis
- Digital sounds
- 5.1 FM
- 5.2 Waveshaping
- 5.3 Modelling
- 5.4 Granular synthesis
- 5.5 FOF and other techniques
- 5.6 Analysis-synthesis
- 5.7 Hybrid techniques
- 5.8 Example instruments
- 5.9 Questions
- Time line
- APPLICATIONS
- 6 Using synthesis
- 6.1 Arranging
- 6.2 Stacking
- 6.3 Layering
- 6.4 Hocketing
- 6.5 Multi-timbrality and polyphony
- 6.6 GM
- 6.7 On-board effects
- 6.8 Editing
- 6.9 Questions
- Time line
- 7 Controllers
- 7.1 Controller and expander
- 7.2 MIDI control
- 7.3 Keyboards
- 7.4 Keyboard control
- 7.5 Wheels and other hand-operated controls
- 7.6 Foot controls
- 7.7 Ribbon controllers
- 7.8 Wind controllers
- 7.9 Guitar controllers
- 7.10 Advantages and disadvantages
- 7.11 Front panel controls
- 7.12 Questions
- Time line
- 8 Performance
- 8.1 Synthesis live
- 8.2 The role of electronics
- 8.3 Drum machines
- 8.4 Sequencers
- 8.5 Workstations
- 8.6 Accompaniment
- 8.7 Groove boxes
- 8.8 Dance, clubs and DJs
- 8.9 Studios on computers
- 8.10 Performance unravelled
- 8.11 Questions
- Time line
- ANALYSIS
- 9 The future of synthesis
- 9.1 Closing the circle
- 9.2 Control
- 9.3 Commercial imperatives
- References
- T$10.