Call Number (LC) | Title | Results |
---|---|---|
GV1469.35.S96 | Reverse design. | 1 |
GV1469.35.T46 R85 2015eb | Tempest : geometries of play / | 3 |
GV1469.35 ebook | Dragon Ball Z Kakarot : trucos, consejos y secretos / | 1 |
GV1469.37 |
BioShock and philosophy : irrational game, rational book / Computer games as landscape art / Collaborative worldbuilding for video games / Augmented reality games. Videogames and the gothic / |
6 |
GV1469.37 .E936 2011eb | Information dynamics in virtual worlds : gaming and beyond / | 2 |
GV1469.37 .H35 2021 | The far shore : indie games, Superbrothers, and the making of JETT / | 1 |
GV1469.37.H35 2021 | The far shore : indie games, Superbrothers, and the making of JETT / | 1 |
GV1469.37 .H88 2008 | From Gamer to Game Designer: The Official Far Cry 2 Map Editing Guide / | 1 |
GV1469.37 .M34 2023 | Game Poems : Videogame Design as Lyric Practice / | 1 |
GV1469.37 .M346 2023eb | Game poems videogame design as lyric practice / | 2 |
GV1469.37.R69 2011 | Video Game Worlds : Working at Play in the Culture of Everquest. | 1 |
GV1469.37 .R69 2016 | Video game worlds : working at play in the culture of EverQuest / | 1 |
GV1469.37 .T74 2023 | Collaborative worldbuilding for video games / | 2 |
GV1469.37 ebook | Proyectos minecraft : education edition / | 1 |
GV1469.5 | SCIENCE FICTION VIDEO GAMES. | 1 |
GV1469.6 |
Role-playing game studies : transmedia foundations / Game wizards : the epic battle for Dungeons & Dragons / Tabletop RPG design in theory and practice at the Forge, 2001-2012 designs and discussions / MMOs from the inside out : the history, design, fun, and art of massively-multiplayer online role-playing games / Tabletop role-playing games and the experience of imagined worlds MMOs from the outside in : the massively-multiplayer online role-playing games of psychology, law, government, and real life / LANDSCAPES FOR WRITERS AND GAME MASTERS building authentic natural terrain into imagined worlds. The Routledge handbook of role-playing game studies / Building an RPG with Unreal : get to grips with building the foundations of an RPG using Unreal Engine 4 / |
12 |
GV1469.6 .B37 2019eb | Dungeons and desktops : the history of computer role-playing games / | 1 |
GV1469.6 .B93 2024 | Game design deep dive : role playing games / | 1 |
GV1469.6 .G36 2006 | Gaming as culture : essays on reality, identity and experience in fantasy games / | 1 |
GV1469.6 G67 2005eb | Beyond reality : a guide to alternate reality gaming / | 2 |