Call Number (LC) | Title | Results |
---|---|---|
GV1469.34.M87 M87 2022 | The music of Nobuo Uematsu in the Final fantasy series / | 1 |
GV1469.34.N36 | Multidisciplinary perspectives on narrative aesthetics in video games / | 1 |
GV1469.34.N36 H47 2021 | Forms and functions of endings in narrative digital games / | 1 |
GV1469.34.N37 C43 2019 | Playing nature : ecology in video games / | 1 |
GV1469.34.P65 |
Gaming and extremism : the radicalization of digital playgrounds / Gamer citizens : live-video politics in a digital age / Politiken des (digitalen) Spiels : Transdisziplinäre Perspektiven / |
4 |
GV1469.34.P65 B76 2024 | Gamer citizens : live-video politics in a digital age / | 1 |
GV1469.34.P67 M85 2017 | Videogames and post-colonialism : empire plays back / | 1 |
GV1469.34.P67 M85 2017eb | Videogames and postcolonialism : empire plays back / | 1 |
GV1469.34.P74 N54 2023 | Mainstreaming and game journalism / | 2 |
GV1469.34.P79 |
Video games in psychotherapy / Working with video gamers and games in therapy : a clinician's guide / The dark side of game play : controversial issues in playful environments / A multimodal approach to video games and the player experience / Game time : understanding temporality in video games / Mental health, atmospheres, video games : new directions in game research II / Why it's OK to be a gamer / Persuasive gaming in context / |
8 |
GV1469.34.P79 A49 2019eb | Time and space in video games : a cognitive-formalist approach / | 2 |
GV1469.34.P79 A63 2018 | Playing with feelings : video games and affect / | 1 |
GV1469.34.P79 B37 2020 | Playful virtual violence : an ethnography of emotional practices in video games / | 1 |
GV1469.34.P79 B76 2008 | Videogames and education / | 1 |
GV1469.34.P79 B76 2008eb | Videogames and education | 1 |
GV1469.34.P79 B76 2015 | Videogames and Education. | 1 |
GV1469.34.P79 B76 2022 | How to do phenomenology in game studies / | 1 |
GV1469.34.P79 C35 2011eb |
In-game from immersion to incorporation / In-game : from immersion to incorporation / |
2 |
GV1469.34.P79 C44 2017 | Ready player two : women gamers and designed identity / | 1 |
GV1469.34.P79 C66 2014 | Psychology, pedagogy, and assessment in serious games / | 1 |