Call Number (LC) | Title | Results |
---|---|---|
GV1469.3 .V574 2009eb | The video game theory reader 2 | 1 |
GV1469.3 .W34 2020eb | ECONOMICS OF ONLINE GAMING;A PLAYER'S INTRODUCTION TO ECONOMIC THINKING. | 1 |
GV1469.3 .W43 2003eb | Games that sell! / | 1 |
GV1469.3 .W462 2020eb | How Pac-Man eats / | 1 |
GV1469.3 .W464 2018eb | The video games textbook : history, business, technology / | 1 |
GV1469.3 W46475 2024 | Metagames : games about games / | 1 |
GV1469.3 .W473 2011 | Classic home video games, 1989-1990 : a complete guide to Sega Genesis, Neo Geo and TurboGrafx-16 games / | 1 |
GV1469.3 .W4787 2021eb | Making games : the politics and poetics of game creation tools / | 1 |
GV1469.3 .W5434 2013 | Learning game development with Unity 3D / | 1 |
GV1469.3.W55 2017 | Learn to Play : Designing Tutorials for Video Games. | 1 |
GV1469.3 .Z43 2011 |
Beginning Android 4 games development Beginning Android 4 games development / |
2 |
GV1469.3 .Z466 2023 | Zhongguo you xi yan jiu : you xi de li shi = Introduction to Chinese game studies / | 1 |
GV1469.3 ebook |
Mundos virtuales 3D : una guía para padres y formadores / Aprendiendo con videojuegos : jugar es pensar dos veces / Videojuegos y educación : aprender a través de los géneros narrativos / Modo jugador o el cacharreo como forma de aprender y conocer con videojuegos / |
4 |
GV1469.32 |
I am error the Nintendo family computer/entertainment system platform / Classic game programming on the NES / Classic game programming on the NES : make your own retro video game / |
4 |
GV1469.32 .A55 2015 | I am error : the Nintendo family computer/entertainment system platform / | 1 |
GV1469.32 .A76 2017 | Super power, spoony bards, and silverware : the Super Nintendo Entertainment System / | 1 |
GV1469.32 .N573x | Nintendo power | 1 |
GV1469.34 | Game data science / | 1 |
GV1469.34.A34 B63 2023 | Videogames and agency / | 2 |
GV1469.34.A97 |
WRITING FOR VIDEO GAME GENRES : from fps to rpg. Professional techniques for video game writing / The game writing guide : get your dream job and keep it / Comics and videogames : from hybrid medialities to transmedia expansions / Freelance video game writing : the life and business of the digital mercenary for hire / Quests : design, theory, and history in games and narratives / The pocket mentor for video game writers / Zwischen Spiel und Story : Mimetische Strukturen im Computerspiel / Curso de narrativa en videojuegos Videogame Formalism On Form, Aesthetic Experience and Methodology / Dynamic story scripting with the ink scripting language / Videogame formalism : on form, aesthetic experience and methodology / |
14 |