Call Number (LC) Title Results
GV1469.3 .N3513 2019 The lure of Pokémon : video games and the savage mind = Pokemon no shinwagaku / 1
GV1469.3 .N45 2007 Gamers ... in the library?! : the why, what, and how of videogame tournaments for all ages /
Gamers-- in the library?! : the why, what, and how of videogame tournaments for all ages /
2
GV1469.3.N45 2007eb Gamers ... in the Library?! : the Why, What, and How of Videogame Tournaments for All Ages. 1
GV1469.3 .N455 2022 Never alone : video games as interactive design / 1
GV1469.3 .N46 2012eb Best before : videogames, supersession and obsolescence / 2
GV1469.3 .N47 2008eb Playing with videogames 1
GV1469.3 .N48 2013eb Videogames 1
GV1469.3 .N485 2009 Cinematic game secrets for creative directors and producers : inspired techniques from industry legends / 1
GV1469.3 .N58 2008eb Video game spaces image, play, and structure in 3D game worlds / 1
GV1469.3 .O36 2020 The craft and science of game design : a video game designer's manual / 1
GV1469.3 .O64 2020eb Once upon a pixel : storytelling and worldbuilding in video games / 1
GV1469.3 .P437 2016 Beginning RPG maker MV 1
GV1469.3 .P44 2015 Make a 2D RPG in a weekend with RPG maker MV / 1
GV1469.3 .P47 2015eb Make a 2D RPG in a weekend : with RPG Maker VX Ace / 1
GV1469.3 .P47 2022 Perspectives on the European videogame / 2
GV1469.3 .P482 2021 The translation of realia and irrealia in game localization : culture-specificity between realism and fictionality / 1
GV1469.3 .P484 2006 Playing video games : motives, responses, and consequences / 1
GV1469.3 .P484 2006eb Playing video games : motives, responses, and consequences / 1
GV1469.3 .P66 2004 Trigger happy : videogames and the entertainment revolution / 1
GV1469.3 .P76 1991 Video kids : making sense of Nintendo / 1