Call Number (LC) Title Results
GV1469.3 .I58 2020 Videogame sciences and arts : 12th international conference, VJ 2020, Mirandela, Portugal, November 26-28, 2020 : revised selected papers / 1
GV1469.3 .J39 2017eb Performativity in art, literature, and videogames / 1
GV1469.3 .J68 2010eb Joystick soldiers : the politics of play in military video games / 1
GV1469.3 .J87 2013eb The art of failure an essay on the pain of playing video games /
The art of failure : an essay on the pain of playing video games /
2
GV1469.3 .J88 2005 Half-real : video games between real rules and fictional worlds / 1
GV1469.3 .K45 2022 Environment art in the game industry : a guide to rich and realistic environments / 1
GV1469.3 .K55 2022 The way we play : theory of game design / 2
GV1469.3 .K6 2015 Coin-operated Americans : rebooting boyhood at the video game arcade / 1
GV1469.3 .K6 2015eb Coin-operated Americans : rebooting boyhood at the video game arcade / 2
GV1469.3 K64 2005 Retro gaming hacks : tips & tools for playing the classics / 1
GV1469.3 .K736 2018eb Practical Game Design : Learn the art of game design through applicable skills and cutting-edge insights. 1
GV1469.3 .L33 2013 Learning in real and virtual worlds : commercial video games as educational tools / 1
GV1469.3 .L37 2016 The last move / 2
GV1469.3 .L47 2014eb Making democracy fun : how game design can empower citizens and transform politics / 2
GV1469.3 .L63 2013 My Playstation vita / 1
GV1469.3 .L64 2009 Vintage games : an insider look at the history of Grand Theft Auto, Super Mario, and the most influential games of all time / 2
GV1469.3.L64 2009 Vintage Games : an Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time. 1
GV1469.3 .M43 2001 The medium of the video game / 1
GV1469.3 .M55 2011 Playing Along : Digital Games, YouTube, and Virtual Performance. 1
GV1469.3 .M59 2017 Erogē bunka kenkyū gairon = Introduction to cultural studies adult games / 1