Call Number (LC) Title Results
GV1469.3 .C646 2016eb Atari to Zelda : Japan's video games in global contexts / 1
GV1469.3 .C647 2012 Video Gamers. 1
GV1469.3 .C647 2012eb Video gamers 1
GV1469.3 .C73 2022 Dungeon hacks : how NetHack, Angband, and other roguelikes changed the course of video games / 1
GV1469.3 .C731 2022 Game dev stories. 1
GV1469.3 .C732 2022 GameDev stories. 1
GV1469.3 .C75 2023 Critical hits : writers playing video games / 1
GV1469.3.C75 2023 Critical hits : writers playing video games / 1
GV1469.3 .D43 2016eb Debugging game history : a critical lexicon / 3
GV1469.3 .D43 2022 On-screen language in video games : a translation perspective / 1
GV1469.3 .D43 2024 Towards game translation user research / 1
GV1469.3 .D448 2019 Game of X. 1
GV1469.3 .D45 2002 High score! : the illustrated history of electronic games / 1
GV1469.3 .D48 2022eb Beginning game development with Godot : learn to create and publish your first 2D platform game / 3
GV1469.3 .D49 2015 Shigeru Miyamoto : Super Mario Bros., Donkey Kong, the Legend of Zelda / 1
GV1469.3 .D54 2020 Ficciones lúdicas : jugar no se acaba nunca / 1
GV1469.3.D55 2017 The Golden Age of Video Games : The Birth of a Multi-Billion Dollar Industry. 1
GV1469.3 .E27 2014eb Early modernity and video games / 1
GV1469.3 -- E44 2013eb Understanding Video Games : the Essential Introduction. 1
GV1469.3 .E44 2020 Understanding video games : the essential introduction / 1