Call Number (LC) Title Results
GV1469.16.S63 P74 2006 "Don't bother me Mom, I'm learning!" : how computer and video games are preparing your kids for twenty-first century success and how you can help! / 2
GV1469.16.W66 B49 2008 Beyond Barbie and Mortal Kombat : new perspectives on gender and gaming /
Beyond Barbie and Mortal Kombat new perspectives on gender and gaming /
2
GV1469.17 D27 2000eb Visual digital culture surface play and spectacle in new media genres /
Visual digital culture : surface play and spectacle in new media genres /
2
GV1469.17.M87 The Legend of Zelda A Game Music Companion. 1
GV1469.17 .S63 Multimodal Semiotics and Rhetoric in Videogames / 1
GV1469.17.S63 Ludotopia : Spaces, Places and Territories in Computer Games.
New Perspectives on the Social Aspects of Digital Gaming : Multiplayer 2.
Games and ethics : theoretical and empirical approaches to ethical questions in digital game cultures /
How video games impact players : the pitfalls and benefits of a gaming society /
Values at play in digital games /
Young children, videos and computer games : issues for teachers and parents /
Games as Texts : A Practical Application of Textual Analysis to Games /
Gaming in social, locative, and mobile media /
Ethics of computer gaming a groundwork /
Play redux the form of computer games /
10
GV1469.17.S63 A39 2018eb Gaming the Iron Curtain : how teenagers and amateurs in communist Czechoslovakia claimed the medium of computer games / 1
GV1469.17.S63 A85 2003eb More than a game : the computer game as fictional form /
More than a game the computer game as fictional form /
3
GV1469.17.S63 B35 2013 eGods faith versus fantasy in computer gaming / 1
GV1469.17.S63 C65 2008eb Computer games as a sociocultural phenomenon games without frontiers, war without tears / 1
GV1469.17.S63 C66 2012eb Computer games and new media cultures a handbook of digital games studies / 1
GV1469.17.S63 C76 2011eb Gameplay mode : war, simulation, and technoculture / 1
GV1469.17.S63 .C858 2018eb Cultures of Computer Game Concerns : the Child Across Families, Law, Science and Industry. 1
GV1469.17.S63 D27 2000 Visual digital culture : surface play and spectacle in new media genres / 1
GV1469.17.S63 D54 2009 Digital cityscapes : merging digital and urban playspaces / 1
GV1469.17.S63 D68 2006 Game cultures : computer games as new media / 1
GV1469.17.S63 D68 2006eb Game cultures : computer games as new media / 1
GV1469.17.S63 E57 2014eb Literary gaming / 2
GV1469.17.S63 F46 2018 Feminism in play / 2
GV1469.17.S63 F57 2004 First person : new media as story, performance, and game / 1